Chapter 01
A hero that moves like a plated product film
The bowl idles gently, reacts to hover, and shifts perspective as the story unfolds so the first screen feels alive instead of static.
Chapter 01
The bowl idles gently, reacts to hover, and shifts perspective as the story unfolds so the first screen feels alive instead of static.
Chapter 02
As we move down the page, ingredients drift outward, lighting deepens, and the camera eases closer to create a product-story rhythm.
Chapter 03
The content is still clear and fast to scan, but the motion, depth, and dark premium finish give the restaurant a far more elevated presence.
Experience Layer
Premium visuals, practical ordering.
Scroll storytelling
The homepage now behaves like a product narrative instead of a static brochure.
Performance-aware
Devices with reduced-motion or lower-power signals fall back to a premium static hero.
Signature Picks
The content stays shoppable, but every card now lives inside the same premium visual language as the 3D hero.
Soft idlis served with hot sambar and coconut chutney.
Green gram dosa with ginger chutney.
Rice, pappu, curry, sambar, rasam, and pickle.
Next Layer
Menu browsing, gallery, about, and contact can all inherit this darker premium tone with the same parallax, motion, and product-led composition.
Cloud kitchen, product-grade presentation
The contact and map sections can carry the same layered lighting, elevated cards, and subtle motion.
Optional real GLB swap-in
Drop a polished bowl model into `public/models/food-bowl.glb` and the scene will use it automatically.